Game Dev and Testing

My love for coding and games is finally converging into one project. A friend and I are beginning a coding project using C++ and SDL to create a game.


--8/10/09--

I've finally figured out how to run my game on other computers.(..finally). Please download the file, double click to extract, and Enjoy! Remember, use W,S, D, A keys to move, and left mouse to attack.

SaveEnvironmentExtract.exe

Also I have added a few touches to the game. Now the moving walls actually have a graphic, so it should be easier to see what they are (hopefully). Also I've added several more backgrounds to the game which can be seen by moving past the edge of the screen. The images may be copyright... but its for educational purposes.. so don't sue me.


--4/02/09--

The game has come a long ways! I can actually call it a game now. The point is to save the environment from an onslaught of bombs dropping from the sky. And since you have a lightsaber.. and can fly.. only you can save the world! You can unarchive the file using WinRar.

SaveEnvironmentGame.rar (Application won't run unless you have visual studio on your computer)

Unarchive the file and double click on saveEnvironmentGame.exe. Use W,S, D, A to move up, down, right, left, respectively. Click the left mouse button to destroy the bombs. Move quickly! Bombs come faster as time goes by. The best times get recorded.


--2/13/09--

So far we are only in the testing stages, learning to use the SDL API and such. Click on the link below to see what we've come up with so far. Keep in mind, this is not the game, but rather me experimenting with C++ and the SDL API. Use W,S, D, A to move. 1, 2, 3 to change weapon sounds. Click your mouse to play the weapon sound. Go past the edges of the screen to change background.

gameTest.rar (Application won't run unless you have visual studio on your computer)

Unarchive the file and double click on MySDLproject.exe. From testing I have found that it may not work unless you have visual studio installed on your computer. I honestly don't know why...